Deep Space 2019
This Years Robot
With the code name Anomaly, the goal this year was ambitious for us. We wanted to be able to score all three heights in the rocket ship for both cargo and hatches. And we succeeded in both these goals completely. Powered by a cable elevator, the robot carried up a T-Shaped mechanism that could flip around to a side that could hold either the Cargo or the Hatch. In the end we ended up being in the top half for both competitions.
Media!
The Game
This years game was objective based, and centered around filling out a cargo and rocket ship. The challenge comes in placing the cargo balls and hatch panels on small objective areas a few feet off of the ground, with the much easier cargo ship in the center of the field. The game video can be found below, which goes into much more detail about this year's game.